One of the least explored consequences of the Internet is the political socialization of young people, who were born and raised with this technology and are their most prevalent users. To explore this issue we developed a theoretical frame that explains the potential of the Internet to act as a devise of political socialization, both as a traditional agency and as a place for young subcultures to rise. From the National Youth Survey conducted in Mexico in 2010 and 2012, we took a cohort of young, middle class sample, with access to this technology during their upbringing, and analyzed if their socialization process, intertwined with the Internet, has a consequence in terms of political participation, in comparison to other media and social agents. We found that there is indeed a relationship between the hard use of the Internet and political participation, but it is not significant. We conclude that at least in the dimension of participation, the presence of the Internet in young people´s socialization is not relevant, perhaps because of poor levels of political sophistication among that group.
Towards a conceptualization of videogames as electronic multimodal discourses
Felipe Pereira HenrÃquez, Teresa Alonzo Zúñiga
Videogames are cultural practices installed in our societies that require a specialized and critical view. Lines of research which aboard this phenomenon range from cultural studies, ludology, narratological studies, game design theory and videogame semiotics. All these perspectives have provided different conceptualisations in relation to this object of study, ranging from views that consider it as contemporary ways of expression to promoters of violence, isolation and school failure.
The present study considers that videogames imply new forms of discourse which are not only restricted to the verbal channel, but also take into account other semiotic resources. According to what was previously exposed, the objective of this paper is to present theoretical conceptualisation about the videogame from a multimodal and linguistic perspective. For this reason, different definitions of videogame are revised as well as the concept of discourse and digital-electronic discourse, and finally, semiotic resources present on these aspects are aboarded. This review allows to set up a definition of videogame as a multimodal electronic discourse.
This work begins describing the deep, wide socio-economic and political crisis that Spain is going through, a country in which the downfall of the pillars on which the inherited franquist regime is sustained (monarchy, elite consensus, bipartidism and the social State) is clearer every day. The neoliberal offensive, which has systematically plunged the working classes around the world into poverty, had an explosive social rupture point in our country expressed in the 15 May of 2011 movement (15M), which evidenced a deep crisis of legitimacy and representativity, to which Podemos, the party led by Pablo Iglesias, has managed to give an answer through the construction and communication of a participative, radically democratic discourse in order to fight for conquering the hegemony, referred to political theorists as Gramsci and Laclau. This has been used to build a new way of leadership and the articulation of a media strategy coherent to the reality of the country, dominated by mass media as powerful, decisive actors of the political process, while the citizenship is featured to be apathetic and unconfident about the Politic. The discourse configuration, based on concepts such as caste, people, regime crisis and constitutive process, has had a great reception in the society, and that was confirmed more a more in the elections, at which we could witness the collapse of the bipartidist system and a radical change of expectations in the Spanish political system; popular sovereignty, democracy and the Spanish people’s future are in play, and Podemos promises to be the player who is going to decide the game direction.
Boris Quintana Guerrero, Carolina Parra Duque, Johanna Paola Riaño Peña
Abstract 2147
Pages 81-100
The podcast as a tool for innovation in university communication spaces
Boris Quintana Guerrero, Carolina Parra Duque, Johanna Paola Riaño Peña
This article refers to a research project that analyzes the Colombian state of the art in university radio and its Internet broadcast dynamics. The podcast was selected as an issue to develop a laboratory (RadioLAB) for the construction of digital audio contents and its broadcast within the Industrial Design Degree Program of the Fundación Universitaria Autónoma de Colombia (FUAC, an institution where broadcast platforms does not exist). The study make emphasis on a pre-test phase in a group of students, a stimulus and a post-test that evidenced the perception of students by implementing podcast in their study habits; additionally the research group received some guidance for construction of a laboratory by some university directors. The implementation of sound digital formats offers great advantages as a study tools; this research invites teachers to involve this subject in their classrooms. The study approaches the podcast issue by an experimental methodology, where students were used as producers and consumers (prosumers). We add to the conclusions about stakeholder’s perception, the launch of the lab through agents who allowed to this construction, and a description of the link with some institutions that strengthens the RadioLAB.
The digital ecosystem that impacts society today, a panorama that is not alien to academia, leads to questioning the need for teachers to integrate the use of ICT in the training process as a support for the presence and for the Model of education in which this use is inserted. To address this phenomenon, an investigation of mixed methodology (quantitative-poll-qualitative-interview-) was structured, applied to students and teachers of Social Communication-Journalism, from which an exploratory exercise of communicative praxis was discussed, on the use of New technologies in the classroom, as well as the conception of this use by the actors involved in the training process. The corpus of analysis allowed to show that in the face-to-face model the technological becomes a teaching support, a tool, a complement, so to speak, to the teaching-learning process. The imminently virtual model or distance education (e-learning and blended) is proposed as a paradigm of technological didactics.
This paper’s main objective is to critically analyze the forms of meaning and redefinitions of identity in young people from the urban area of the city of Villavicencio (Colombia) against their cultural, media and consumer technology, which involves diagnosing the preferences regarding with cultural, media and technology for young people located in this area in the city of Villavicencio, Colombia.
Resistance as a practice that allows subjectivation An approach to the ritual-concert of Music of Resistance
Mariana Rebeca Ferrari Violante
In today’s society there is an interest on the part of the power devices to govern the human being. However, it is also present a genuine concern in the governed of not being administered. Therefore, the search for strategies to exercise resistance is a necessity. This is not an easy task, but there is a possibility for the subject to find an opportunity to resist, and command from itself and for itself his own thinking, behavior and actions. The subjectivation, understood as a process by which a subject can have action and molded itself under its own purposes, is one of the consequences of resistance and in this paper we explore it in a specific context: music concerts understood as resistance rituals. In this research we describe one of these concerts considering three elements: the music of resistance, where are performed this concerts and subjects attending. Each of these components has particular characteristics that can encourage practices of resistance and consequently the process of subjectivation. Thus, the aim of this paper is to briefly explore the relationship between resistance, subjectivation and practices in a specific context that is the concert-ritual.
“Do not travel aloneâ€: the double feminicide of the argentines in Ecuador
Gabriela BardWigdor, Paola Bonavitta
In February 2016, two Argentine tourists were killed in Montañita, Ecuador. The case reverberated hardly in South America and enlarged the growing list of feminicides rate in the region. In Argentina, as part of the promoted campaign “Ni una Menosâ€, this double murder resulted in further discussions between feminist movements, human rights groups, media of various kinds and society in general. We propose to analyze how this topic was treated by two graphic media in particular, both of national circulation and editorial lines opposite each other: La Nación and Página 12. To recognize how the discourse on the case was set up to analyze the positions intended to settle in relation to the problems and the possible social impacts due to the public opinion that spreads. We aim to generate ideas and propose possible ways forward to address the issue from a perspective of human rights and feminist.
Jorge Gregorio Posada RamÃrez, Pedro Felipe DÃaz Arenas, Diego Fernando Jaramillo Patiño
Abstract 904
Pages 183-197
The construction of John Searle’s social reality: A social ontology without images
Jorge Gregorio Posada RamÃrez, Pedro Felipe DÃaz Arenas, Diego Fernando Jaramillo Patiño
The following text argues that in the theory of construction and maintenance of social reality proposed by the social philosopher John Searle, the power of images to bond individuals in society is left aside. Searle builds a systematic explanation of human social ontology where he combines relevant and enlightening aspects such as the way in which the mind sets people to perform collective actions, the capacity of human beings to imbue power to things or individuals - sometimes as unavoidable as natural forces-, and the way in which language creates non-physical realities: the social reality. However, although Searle’s theory is fruitful and influential, it leaves aside the creation of collective images, an aspect that is going to be shown in this work as essential for the construction of social reality. Thus, the power of images, designed and massively increased by mass media, is as important as the mental and linguistic mechanisms described by John Searle in the construction and maintenance of a social reality.
Editing and Montage in International Film and Video: Theory and Technique
Joan Marimon Pedrosa
La naturaleza de profesor de Morales Morante se manifiesta en la propuesta de ejercicios al final de la mayorÃa de capÃtulos, a los que denomina “ejercicios de autoaprendizajeâ€. La variedad y la coherencia de los enunciados a llevar a la práctica desvelan no solo una de las condiciones del autor –un profesor teórico-práctico que ha experimentado una y otra vez estos ejercicios con sus alumnos de distintas generaciones, como si fuera un actor que ha hecho mil veces los bolos de una obra de teatro, perfeccionando su performance en cada nueva sesión– sino el objetivo último de este libro: el estudiante.